![]() ![]() The pillar broke the game, but there's nothing wrong with the terrain deforming throughout the fight. But alas it only provided a very marginal influence on the gameplay so it's not that big of a deal for me if it stays or goes. Dead or Alive 5 manages it without it breaking the game. Uneven floors could have been implemented better. Much harder to balance but it'll be something new Maybe a better implementation could have been where it doesn't need to be generic for everyone and it could be something unique for each of the cast. ![]() ![]() And it still lives on with Steve while being one of the funnest setups to execute with the character. It provided more options which is what I always love. I don't see what the issue was with the position throw game.
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